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Julian Loaiza

UI/UX Programmer & Producer

UI/UX Engineer and Producer with strong experience designing and implementing scalable game interface systems using MVC, MVVM, and custom UI frameworks across Unity, Unreal Engine 5, and custom C++ engines. Skilled in building intuitive menus, inventory systems, and user-centered UI flows in collaboration with designers and artists. Proven leadership as Producer on multiple multi-semester and game jam projects, managing task pipelines with ClickUp, Excel, GitHub, and Perforce. Experienced in coordinating cross-discipline teams, conducting UI playtests, creating Figma prototypes, and mentoring junior developers in production workflows, version control, and UI best practices. Currently completing a B.S. in Computer Science and Game Design at DigiPen.

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Professional Experience

May 2024 - Aug 2024

Meridian Waves LLC

  • Contributed to the development of an automated trading platform and iterative modeling programs, applied across 50+ stock graphs to identify the most effective trading algorithms.

  • Integrated solutions using Pine script and APIs with industry-leading programs and providers, ensuring scalability.

September 2025 - Present

Production/Quality Assurance & UI Engineering Mentor

As the Production & Quality Assurance Mentor for our junior-level game development course. My role focuses on guiding teams through production management, quality assurance practices, and UI engineering support. A few of my duties and responsibilities are as follows:

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  • Supporting over 180 students across 12 interdisciplinary teams.

  • Mentor student Producers and QA Advocates through occasional breakout sessions, discussing best practices, workflows, and role-specific strategies.

  •  Develop and distribute production templates and QA checklists that several teams have adopted to improve organization, testing efficiency, and overall team workflow

  •  Provide ongoing feedback and mentorship, maintaining consistent communication with each team to support their project milestones, documentation, and development pipelines.

  •  Collaborate with other Mentors from multiple disciplines to foster effective communication, iteration, and polish in the students' polish in their game projects.

Software Engineer Intern

Education

2022-2026

DigiPen Institute Of Technology

Bachelor in Computer Science and Game Design, degree program with a core focus on team based project courses to simulate the industry.

Projects

2024-2025

Gambler's Fallacy

  • Implemented 10+ unique user interface systems based on Figma prototypes, collaborating closely with a UI designer to deliver intuitive and responsive product interfaces using User-Centered Design principles.

  • Engineered robust backend architectures, utilizing MVC and MVVM patterns, to support inventory systems, menus, and various UI components, ensuring both scalability and maintainability.

2025

UI Action List System

  • Developed a modular Action System in Unity to streamline unlimited combinations of UI animations for a poker interface, enabling seamless transitions and dynamic visual feedback.

  • Implemented a reusable framework for UI elements, focusing on scalability and customization to support rapid prototyping and feature iteration.

2023-2024

Chemical Overdrive

  • Managed and coordinated team production using tools such as ClickUp and Excel to optimize workflow and efficiency.

  • Designed and developed all user interface systems in Figma and UMG, collaborating closely with a UI Artist to ensure a cohesive and engaging user experience.

  • Created wireframes, high-fidelity mockups, and conducted extensive UI playtests to refine designs and improve usability.

2024

GameJam+: Dusk

  • Coordinated a 12-member team, managing task allocation and production schedules to ensure timely completion of game deliverables.

  • Served as Tech Lead in a 48-hour Game Jam, mentoring five engineers, overseeing more GitHub version control, and spearheading the implementation of most user interface systems.

UI/UX Programmer

Producer

UI/UX Programmer

Producer

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